very early prototype of a spaceshooter in SFML
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noerw 2fdaf22ed3 fixup! implement pause state 1 year ago
img start implementing background 1 year ago
.clang-format create style file 2 years ago
.gitignore change output to game.bin so it can be ignored 1 year ago
Audiowide-Regular.ttf implement menu 2 years ago
Audiowide-Regular_OFL.txt implement menu 2 years ago
IDEAS.md add stub for Level 1 year ago
Makefile add stub for Level 1 year ago
background.cpp move gameView to Game, add Game:handleKey, cleanup 1 year ago
background.hpp remove onevent from background 1 year ago
game.cpp fixup! implement pause state 1 year ago
game.hpp implement pause state 1 year ago
level.cpp make level fade away with timer 1 year ago
level.hpp make level fade away with timer 1 year ago
main.cpp fixup! implement pause state 1 year ago
main.hpp fix build, change namespace, reorder init 2 years ago
mainmenu.cpp Player as direct subclass from CircleShape 1 year ago
mainmenu.hpp move gameView to Game, add Game:handleKey, cleanup 1 year ago
player.cpp Player as direct subclass from CircleShape 1 year ago
player.hpp Player as direct subclass from CircleShape 1 year ago
random.hpp add stub for Level 1 year ago
vec2util.hpp add stub for Level 1 year ago