game/main.hpp

21 lines
468 B
C++

#include <string>
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#pragma once
namespace Proto4 {
enum class AppState { Game, MainMenu, Exit };
// configuration
const int colorDepth = 32;
const int xResolution = 1150;
const int yResolution = 750;
const float middleX = xResolution / 2;
const float middleY = yResolution / 2;
const std::string gameTitle = "Proto4";
const sf::Time updateTimestep = sf::seconds(0.0004);
}