2fdaf22
(HEAD -> master)
fixup! implement pause state by
2017-10-23 16:34:01 +0200
5b7302f
add fullscreen toggle by
2017-10-23 11:33:04 +0200
28e63f7
implement pause state by
2017-10-23 02:23:09 +0200
28e2667
Player as direct subclass from CircleShape by
2017-10-23 02:22:44 +0200
2b19d79
make level fade away with timer by
2017-10-23 02:21:04 +0200
4cb31fb
add stub for Level by
2017-10-23 02:14:26 +0200
cb7b113
add Player::reset(), fix build by
2017-10-22 20:32:53 +0200
f03838f
implement acceleration based player movement by
2017-10-22 20:09:08 +0200
b04767a
add proper GameState handling by
2017-10-22 17:48:26 +0200
3352e57
implement setPosition for Player by
2017-10-22 17:48:20 +0200
2ddef99
move gameView to Game, add Game:handleKey, cleanup by
2017-10-22 17:17:28 +0200
5f0aff3
add player class (rendering triangle) by
2017-07-14 00:19:19 +0200
d54b094
Merge pull request #1 from sauer2/parallax-background by
2017-07-06 16:55:04 +0200
86e0381
remove missing default case warning by
2017-07-06 15:36:24 +0200
e210448
remove remaining onevent by
2017-07-06 15:33:24 +0200
c71a437
remove timestep drawing interpolation by
2017-07-06 14:54:07 +0200
9654c7b
remove onevent from background by
2017-07-06 14:50:33 +0200
73c928d
add background parallax. how not to do event & cameraPos delegation by
2017-07-02 22:10:11 +0200
bdcb3d2
start implementing background by
2017-06-30 23:18:15 +0200
9350166
change output to game.bin so it can be ignored by
2017-06-29 16:28:55 +0200
5942347
fix build, change namespace, reorder init by
2017-06-27 12:36:52 +0200
073fac4
add Game class, refactor menu as sf::Drawable by
2017-06-27 04:11:43 +0200
b44f1cb
create style file by
2017-06-26 14:17:04 +0200
84a5cfd
implement menu by
2017-06-25 23:27:26 +0200
de770a9
initial commit by
2017-06-24 22:37:41 +0200