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https://github.com/omniscale/magnacarto.git
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34 lines
1.2 KiB
Markdown
34 lines
1.2 KiB
Markdown
[](https://travis-ci.org/hsluv/hsluv-go)
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Go port of HSLuv (revision 4), written by [Michael Glanznig](https://github.com/nebulon42)
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More details about HSLuv at http://www.hsluv.org.
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# API
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**hsluv.HsluvToHex(hue, saturation, lightness)**
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*hue* is a number between 0 and 360, *saturation* and *lightness* are numbers between 0 and 100. This function returns the resulting color as a hex string.
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**hsluv.HsluvlToRGB(hue, saturation, lightness)**
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Like above, but returns 3 numbers between 0 and 1, for the r, g, and b channel.
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**hsluv.HsluvFromHex(hex)**
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Takes a hex string and returns the HSLuv color as 3 numbers for hue (0-360), saturation (0-100) and lightness (0-100).
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_Note_: The result can have rounding errors. For example saturation can be 100.00000000000007
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**hsluv.HsluvFromRGB(red, green, blue)**
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Like above, but *red*, *green* and *blue* are passed as numbers between 0 and 1.
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Use **HpluvToHex**, **HpluvToRGB**, **HpluvFromHex** and **HpluvFromRGB** for the pastel variant (HPLuv).
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# Testing
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Run `go test`.
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# Thanks
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Testing was inspired by [omniscale/magnacarto](https://github.com/omniscale/magnacarto).
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