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Deleting a branch is permanent. It CANNOT be undone. Continue?
Deleting a branch is permanent. It CANNOT be undone. Continue?
just an edge case, but repeatedly (15x or more) pressing
f
or arrow keys yields segfaults somewhere in the mesa driver (not just one place)I don't know remotely enough OpenGL to tell if we're using it incorrectly, or if the driver is just shit..