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398 lines
8.0 KiB
Go
398 lines
8.0 KiB
Go
// +build !js
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package websocket
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import (
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"bufio"
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"context"
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"crypto/rand"
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"time"
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"github.com/klauspost/compress/flate"
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"nhooyr.io/websocket/internal/errd"
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)
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// Writer returns a writer bounded by the context that will write
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// a WebSocket message of type dataType to the connection.
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//
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// You must close the writer once you have written the entire message.
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//
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// Only one writer can be open at a time, multiple calls will block until the previous writer
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// is closed.
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func (c *Conn) Writer(ctx context.Context, typ MessageType) (io.WriteCloser, error) {
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w, err := c.writer(ctx, typ)
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if err != nil {
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return nil, fmt.Errorf("failed to get writer: %w", err)
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}
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return w, nil
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}
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// Write writes a message to the connection.
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//
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// See the Writer method if you want to stream a message.
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//
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// If compression is disabled or the threshold is not met, then it
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// will write the message in a single frame.
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func (c *Conn) Write(ctx context.Context, typ MessageType, p []byte) error {
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_, err := c.write(ctx, typ, p)
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if err != nil {
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return fmt.Errorf("failed to write msg: %w", err)
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}
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return nil
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}
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type msgWriter struct {
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mw *msgWriterState
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closed bool
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}
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func (mw *msgWriter) Write(p []byte) (int, error) {
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if mw.closed {
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return 0, errors.New("cannot use closed writer")
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}
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return mw.mw.Write(p)
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}
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func (mw *msgWriter) Close() error {
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if mw.closed {
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return errors.New("cannot use closed writer")
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}
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mw.closed = true
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return mw.mw.Close()
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}
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type msgWriterState struct {
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c *Conn
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mu *mu
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writeMu *mu
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ctx context.Context
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opcode opcode
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flate bool
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trimWriter *trimLastFourBytesWriter
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dict slidingWindow
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}
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func newMsgWriterState(c *Conn) *msgWriterState {
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mw := &msgWriterState{
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c: c,
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mu: newMu(c),
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writeMu: newMu(c),
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}
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return mw
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}
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func (mw *msgWriterState) ensureFlate() {
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if mw.trimWriter == nil {
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mw.trimWriter = &trimLastFourBytesWriter{
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w: writerFunc(mw.write),
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}
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}
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mw.dict.init(8192)
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mw.flate = true
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}
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func (mw *msgWriterState) flateContextTakeover() bool {
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if mw.c.client {
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return !mw.c.copts.clientNoContextTakeover
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}
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return !mw.c.copts.serverNoContextTakeover
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}
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func (c *Conn) writer(ctx context.Context, typ MessageType) (io.WriteCloser, error) {
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err := c.msgWriterState.reset(ctx, typ)
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if err != nil {
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return nil, err
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}
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return &msgWriter{
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mw: c.msgWriterState,
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closed: false,
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}, nil
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}
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func (c *Conn) write(ctx context.Context, typ MessageType, p []byte) (int, error) {
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mw, err := c.writer(ctx, typ)
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if err != nil {
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return 0, err
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}
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if !c.flate() {
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defer c.msgWriterState.mu.unlock()
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return c.writeFrame(ctx, true, false, c.msgWriterState.opcode, p)
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}
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n, err := mw.Write(p)
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if err != nil {
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return n, err
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}
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err = mw.Close()
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return n, err
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}
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func (mw *msgWriterState) reset(ctx context.Context, typ MessageType) error {
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err := mw.mu.lock(ctx)
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if err != nil {
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return err
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}
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mw.ctx = ctx
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mw.opcode = opcode(typ)
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mw.flate = false
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mw.trimWriter.reset()
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return nil
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}
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// Write writes the given bytes to the WebSocket connection.
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func (mw *msgWriterState) Write(p []byte) (_ int, err error) {
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err = mw.writeMu.lock(mw.ctx)
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if err != nil {
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return 0, fmt.Errorf("failed to write: %w", err)
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}
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defer mw.writeMu.unlock()
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defer func() {
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if err != nil {
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err = fmt.Errorf("failed to write: %w", err)
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mw.c.close(err)
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}
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}()
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if mw.c.flate() {
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// Only enables flate if the length crosses the
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// threshold on the first frame
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if mw.opcode != opContinuation && len(p) >= mw.c.flateThreshold {
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mw.ensureFlate()
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}
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}
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if mw.flate {
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err = flate.StatelessDeflate(mw.trimWriter, p, false, mw.dict.buf)
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if err != nil {
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return 0, err
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}
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mw.dict.write(p)
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return len(p), nil
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}
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return mw.write(p)
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}
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func (mw *msgWriterState) write(p []byte) (int, error) {
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n, err := mw.c.writeFrame(mw.ctx, false, mw.flate, mw.opcode, p)
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if err != nil {
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return n, fmt.Errorf("failed to write data frame: %w", err)
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}
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mw.opcode = opContinuation
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return n, nil
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}
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// Close flushes the frame to the connection.
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func (mw *msgWriterState) Close() (err error) {
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defer errd.Wrap(&err, "failed to close writer")
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err = mw.writeMu.lock(mw.ctx)
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if err != nil {
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return err
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}
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defer mw.writeMu.unlock()
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_, err = mw.c.writeFrame(mw.ctx, true, mw.flate, mw.opcode, nil)
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if err != nil {
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return fmt.Errorf("failed to write fin frame: %w", err)
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}
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if mw.flate && !mw.flateContextTakeover() {
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mw.dict.close()
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}
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mw.mu.unlock()
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return nil
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}
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func (mw *msgWriterState) close() {
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if mw.c.client {
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mw.c.writeFrameMu.forceLock()
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putBufioWriter(mw.c.bw)
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}
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mw.writeMu.forceLock()
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mw.dict.close()
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}
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func (c *Conn) writeControl(ctx context.Context, opcode opcode, p []byte) error {
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ctx, cancel := context.WithTimeout(ctx, time.Second*5)
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defer cancel()
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_, err := c.writeFrame(ctx, true, false, opcode, p)
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if err != nil {
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return fmt.Errorf("failed to write control frame %v: %w", opcode, err)
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}
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return nil
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}
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// frame handles all writes to the connection.
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func (c *Conn) writeFrame(ctx context.Context, fin bool, flate bool, opcode opcode, p []byte) (_ int, err error) {
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err = c.writeFrameMu.lock(ctx)
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if err != nil {
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return 0, err
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}
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defer c.writeFrameMu.unlock()
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// If the state says a close has already been written, we wait until
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// the connection is closed and return that error.
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//
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// However, if the frame being written is a close, that means its the close from
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// the state being set so we let it go through.
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c.closeMu.Lock()
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wroteClose := c.wroteClose
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c.closeMu.Unlock()
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if wroteClose && opcode != opClose {
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select {
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case <-ctx.Done():
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return 0, ctx.Err()
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case <-c.closed:
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return 0, c.closeErr
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}
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}
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select {
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case <-c.closed:
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return 0, c.closeErr
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case c.writeTimeout <- ctx:
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}
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defer func() {
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if err != nil {
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select {
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case <-c.closed:
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err = c.closeErr
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case <-ctx.Done():
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err = ctx.Err()
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}
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c.close(err)
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err = fmt.Errorf("failed to write frame: %w", err)
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}
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}()
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c.writeHeader.fin = fin
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c.writeHeader.opcode = opcode
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c.writeHeader.payloadLength = int64(len(p))
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if c.client {
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c.writeHeader.masked = true
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_, err = io.ReadFull(rand.Reader, c.writeHeaderBuf[:4])
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if err != nil {
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return 0, fmt.Errorf("failed to generate masking key: %w", err)
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}
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c.writeHeader.maskKey = binary.LittleEndian.Uint32(c.writeHeaderBuf[:])
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}
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c.writeHeader.rsv1 = false
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if flate && (opcode == opText || opcode == opBinary) {
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c.writeHeader.rsv1 = true
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}
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err = writeFrameHeader(c.writeHeader, c.bw, c.writeHeaderBuf[:])
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if err != nil {
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return 0, err
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}
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n, err := c.writeFramePayload(p)
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if err != nil {
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return n, err
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}
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if c.writeHeader.fin {
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err = c.bw.Flush()
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if err != nil {
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return n, fmt.Errorf("failed to flush: %w", err)
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}
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}
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select {
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case <-c.closed:
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return n, c.closeErr
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case c.writeTimeout <- context.Background():
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}
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return n, nil
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}
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func (c *Conn) writeFramePayload(p []byte) (n int, err error) {
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defer errd.Wrap(&err, "failed to write frame payload")
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if !c.writeHeader.masked {
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return c.bw.Write(p)
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}
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maskKey := c.writeHeader.maskKey
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for len(p) > 0 {
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// If the buffer is full, we need to flush.
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if c.bw.Available() == 0 {
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err = c.bw.Flush()
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if err != nil {
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return n, err
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}
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}
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// Start of next write in the buffer.
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i := c.bw.Buffered()
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j := len(p)
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if j > c.bw.Available() {
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j = c.bw.Available()
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}
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_, err := c.bw.Write(p[:j])
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if err != nil {
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return n, err
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}
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maskKey = mask(maskKey, c.writeBuf[i:c.bw.Buffered()])
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p = p[j:]
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n += j
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}
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return n, nil
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}
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type writerFunc func(p []byte) (int, error)
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func (f writerFunc) Write(p []byte) (int, error) {
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return f(p)
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}
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// extractBufioWriterBuf grabs the []byte backing a *bufio.Writer
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// and returns it.
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func extractBufioWriterBuf(bw *bufio.Writer, w io.Writer) []byte {
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var writeBuf []byte
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bw.Reset(writerFunc(func(p2 []byte) (int, error) {
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writeBuf = p2[:cap(p2)]
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return len(p2), nil
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}))
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bw.WriteByte(0)
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bw.Flush()
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bw.Reset(w)
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return writeBuf
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}
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func (c *Conn) writeError(code StatusCode, err error) {
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c.setCloseErr(err)
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c.writeClose(code, err.Error())
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c.close(nil)
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}
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