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398 lines
8.0 KiB
Go

// +build !js
package websocket
import (
"bufio"
"context"
"crypto/rand"
"encoding/binary"
"errors"
"fmt"
"io"
"time"
"github.com/klauspost/compress/flate"
"nhooyr.io/websocket/internal/errd"
)
// Writer returns a writer bounded by the context that will write
// a WebSocket message of type dataType to the connection.
//
// You must close the writer once you have written the entire message.
//
// Only one writer can be open at a time, multiple calls will block until the previous writer
// is closed.
func (c *Conn) Writer(ctx context.Context, typ MessageType) (io.WriteCloser, error) {
w, err := c.writer(ctx, typ)
if err != nil {
return nil, fmt.Errorf("failed to get writer: %w", err)
}
return w, nil
}
// Write writes a message to the connection.
//
// See the Writer method if you want to stream a message.
//
// If compression is disabled or the threshold is not met, then it
// will write the message in a single frame.
func (c *Conn) Write(ctx context.Context, typ MessageType, p []byte) error {
_, err := c.write(ctx, typ, p)
if err != nil {
return fmt.Errorf("failed to write msg: %w", err)
}
return nil
}
type msgWriter struct {
mw *msgWriterState
closed bool
}
func (mw *msgWriter) Write(p []byte) (int, error) {
if mw.closed {
return 0, errors.New("cannot use closed writer")
}
return mw.mw.Write(p)
}
func (mw *msgWriter) Close() error {
if mw.closed {
return errors.New("cannot use closed writer")
}
mw.closed = true
return mw.mw.Close()
}
type msgWriterState struct {
c *Conn
mu *mu
writeMu *mu
ctx context.Context
opcode opcode
flate bool
trimWriter *trimLastFourBytesWriter
dict slidingWindow
}
func newMsgWriterState(c *Conn) *msgWriterState {
mw := &msgWriterState{
c: c,
mu: newMu(c),
writeMu: newMu(c),
}
return mw
}
func (mw *msgWriterState) ensureFlate() {
if mw.trimWriter == nil {
mw.trimWriter = &trimLastFourBytesWriter{
w: writerFunc(mw.write),
}
}
mw.dict.init(8192)
mw.flate = true
}
func (mw *msgWriterState) flateContextTakeover() bool {
if mw.c.client {
return !mw.c.copts.clientNoContextTakeover
}
return !mw.c.copts.serverNoContextTakeover
}
func (c *Conn) writer(ctx context.Context, typ MessageType) (io.WriteCloser, error) {
err := c.msgWriterState.reset(ctx, typ)
if err != nil {
return nil, err
}
return &msgWriter{
mw: c.msgWriterState,
closed: false,
}, nil
}
func (c *Conn) write(ctx context.Context, typ MessageType, p []byte) (int, error) {
mw, err := c.writer(ctx, typ)
if err != nil {
return 0, err
}
if !c.flate() {
defer c.msgWriterState.mu.unlock()
return c.writeFrame(ctx, true, false, c.msgWriterState.opcode, p)
}
n, err := mw.Write(p)
if err != nil {
return n, err
}
err = mw.Close()
return n, err
}
func (mw *msgWriterState) reset(ctx context.Context, typ MessageType) error {
err := mw.mu.lock(ctx)
if err != nil {
return err
}
mw.ctx = ctx
mw.opcode = opcode(typ)
mw.flate = false
mw.trimWriter.reset()
return nil
}
// Write writes the given bytes to the WebSocket connection.
func (mw *msgWriterState) Write(p []byte) (_ int, err error) {
err = mw.writeMu.lock(mw.ctx)
if err != nil {
return 0, fmt.Errorf("failed to write: %w", err)
}
defer mw.writeMu.unlock()
defer func() {
if err != nil {
err = fmt.Errorf("failed to write: %w", err)
mw.c.close(err)
}
}()
if mw.c.flate() {
// Only enables flate if the length crosses the
// threshold on the first frame
if mw.opcode != opContinuation && len(p) >= mw.c.flateThreshold {
mw.ensureFlate()
}
}
if mw.flate {
err = flate.StatelessDeflate(mw.trimWriter, p, false, mw.dict.buf)
if err != nil {
return 0, err
}
mw.dict.write(p)
return len(p), nil
}
return mw.write(p)
}
func (mw *msgWriterState) write(p []byte) (int, error) {
n, err := mw.c.writeFrame(mw.ctx, false, mw.flate, mw.opcode, p)
if err != nil {
return n, fmt.Errorf("failed to write data frame: %w", err)
}
mw.opcode = opContinuation
return n, nil
}
// Close flushes the frame to the connection.
func (mw *msgWriterState) Close() (err error) {
defer errd.Wrap(&err, "failed to close writer")
err = mw.writeMu.lock(mw.ctx)
if err != nil {
return err
}
defer mw.writeMu.unlock()
_, err = mw.c.writeFrame(mw.ctx, true, mw.flate, mw.opcode, nil)
if err != nil {
return fmt.Errorf("failed to write fin frame: %w", err)
}
if mw.flate && !mw.flateContextTakeover() {
mw.dict.close()
}
mw.mu.unlock()
return nil
}
func (mw *msgWriterState) close() {
if mw.c.client {
mw.c.writeFrameMu.forceLock()
putBufioWriter(mw.c.bw)
}
mw.writeMu.forceLock()
mw.dict.close()
}
func (c *Conn) writeControl(ctx context.Context, opcode opcode, p []byte) error {
ctx, cancel := context.WithTimeout(ctx, time.Second*5)
defer cancel()
_, err := c.writeFrame(ctx, true, false, opcode, p)
if err != nil {
return fmt.Errorf("failed to write control frame %v: %w", opcode, err)
}
return nil
}
// frame handles all writes to the connection.
func (c *Conn) writeFrame(ctx context.Context, fin bool, flate bool, opcode opcode, p []byte) (_ int, err error) {
err = c.writeFrameMu.lock(ctx)
if err != nil {
return 0, err
}
defer c.writeFrameMu.unlock()
// If the state says a close has already been written, we wait until
// the connection is closed and return that error.
//
// However, if the frame being written is a close, that means its the close from
// the state being set so we let it go through.
c.closeMu.Lock()
wroteClose := c.wroteClose
c.closeMu.Unlock()
if wroteClose && opcode != opClose {
select {
case <-ctx.Done():
return 0, ctx.Err()
case <-c.closed:
return 0, c.closeErr
}
}
select {
case <-c.closed:
return 0, c.closeErr
case c.writeTimeout <- ctx:
}
defer func() {
if err != nil {
select {
case <-c.closed:
err = c.closeErr
case <-ctx.Done():
err = ctx.Err()
}
c.close(err)
err = fmt.Errorf("failed to write frame: %w", err)
}
}()
c.writeHeader.fin = fin
c.writeHeader.opcode = opcode
c.writeHeader.payloadLength = int64(len(p))
if c.client {
c.writeHeader.masked = true
_, err = io.ReadFull(rand.Reader, c.writeHeaderBuf[:4])
if err != nil {
return 0, fmt.Errorf("failed to generate masking key: %w", err)
}
c.writeHeader.maskKey = binary.LittleEndian.Uint32(c.writeHeaderBuf[:])
}
c.writeHeader.rsv1 = false
if flate && (opcode == opText || opcode == opBinary) {
c.writeHeader.rsv1 = true
}
err = writeFrameHeader(c.writeHeader, c.bw, c.writeHeaderBuf[:])
if err != nil {
return 0, err
}
n, err := c.writeFramePayload(p)
if err != nil {
return n, err
}
if c.writeHeader.fin {
err = c.bw.Flush()
if err != nil {
return n, fmt.Errorf("failed to flush: %w", err)
}
}
select {
case <-c.closed:
return n, c.closeErr
case c.writeTimeout <- context.Background():
}
return n, nil
}
func (c *Conn) writeFramePayload(p []byte) (n int, err error) {
defer errd.Wrap(&err, "failed to write frame payload")
if !c.writeHeader.masked {
return c.bw.Write(p)
}
maskKey := c.writeHeader.maskKey
for len(p) > 0 {
// If the buffer is full, we need to flush.
if c.bw.Available() == 0 {
err = c.bw.Flush()
if err != nil {
return n, err
}
}
// Start of next write in the buffer.
i := c.bw.Buffered()
j := len(p)
if j > c.bw.Available() {
j = c.bw.Available()
}
_, err := c.bw.Write(p[:j])
if err != nil {
return n, err
}
maskKey = mask(maskKey, c.writeBuf[i:c.bw.Buffered()])
p = p[j:]
n += j
}
return n, nil
}
type writerFunc func(p []byte) (int, error)
func (f writerFunc) Write(p []byte) (int, error) {
return f(p)
}
// extractBufioWriterBuf grabs the []byte backing a *bufio.Writer
// and returns it.
func extractBufioWriterBuf(bw *bufio.Writer, w io.Writer) []byte {
var writeBuf []byte
bw.Reset(writerFunc(func(p2 []byte) (int, error) {
writeBuf = p2[:cap(p2)]
return len(p2), nil
}))
bw.WriteByte(0)
bw.Flush()
bw.Reset(w)
return writeBuf
}
func (c *Conn) writeError(code StatusCode, err error) {
c.setCloseErr(err)
c.writeClose(code, err.Error())
c.close(nil)
}