very early prototype of a spaceshooter in SFML
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noerw 2fdaf22ed3 fixup! implement pause state 1 jaar geleden
img start implementing background 2 jaren geleden
.clang-format create style file 2 jaren geleden
.gitignore change output to game.bin so it can be ignored 2 jaren geleden
Audiowide-Regular.ttf implement menu 2 jaren geleden
Audiowide-Regular_OFL.txt implement menu 2 jaren geleden
IDEAS.md add stub for Level 1 jaar geleden
Makefile add stub for Level 1 jaar geleden
background.cpp move gameView to Game, add Game:handleKey, cleanup 1 jaar geleden
background.hpp remove onevent from background 2 jaren geleden
game.cpp fixup! implement pause state 1 jaar geleden
game.hpp implement pause state 1 jaar geleden
level.cpp make level fade away with timer 1 jaar geleden
level.hpp make level fade away with timer 1 jaar geleden
main.cpp fixup! implement pause state 1 jaar geleden
main.hpp fix build, change namespace, reorder init 2 jaren geleden
mainmenu.cpp Player as direct subclass from CircleShape 1 jaar geleden
mainmenu.hpp move gameView to Game, add Game:handleKey, cleanup 1 jaar geleden
player.cpp Player as direct subclass from CircleShape 1 jaar geleden
player.hpp Player as direct subclass from CircleShape 1 jaar geleden
random.hpp add stub for Level 1 jaar geleden
vec2util.hpp add stub for Level 1 jaar geleden