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26 lines
862 B
C++
26 lines
862 B
C++
#pragma once
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#include <SFML/Graphics.hpp>
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#include <SFML/Window.hpp>
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#include <vector>
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#include "CircularSector.h"
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namespace CClock {
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class MovingSectors : public sf::Drawable, public sf::Transformable {
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private:
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std::vector<CircularSector> sectors_;
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std::vector<double> radii_;
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std::vector<double> rotSpeeds_;
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double maxSpeed_;
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double angle_ = 2*pi / 5;
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public:
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explicit MovingSectors();
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explicit MovingSectors(unsigned int size, double radii[], double rotSpeeds[], sf::Color color = sf::Color::White, double maxSpeed = 200);
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virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const;
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void update(double timeStep, sf::RenderWindow& window);
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};
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} |