mirror of
https://github.com/systemed/tilemaker
synced 2025-02-21 13:24:09 +01:00
62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/*! \file */
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#ifndef _OSM_MEM_TILES
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#define _OSM_MEM_TILES
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#include "tile_data.h"
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#include "osm_store.h"
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#include "geometry_cache.h"
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// NB: Currently, USE_NODE_STORE and USE_WAY_STORE are equivalent.
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// If we permit LayerAsCentroid to be generated from the OSM stores,
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// this will have to change.
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#define OSM_THRESHOLD (1ull << TILE_DATA_ID_SIZE)
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#define USE_NODE_STORE (2ull << TILE_DATA_ID_SIZE)
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#define IS_NODE(x) (((x) >> TILE_DATA_ID_SIZE) == (USE_NODE_STORE >> TILE_DATA_ID_SIZE))
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#define USE_WAY_STORE (1ull << TILE_DATA_ID_SIZE)
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#define IS_WAY(x) (((x) >> TILE_DATA_ID_SIZE) == (USE_WAY_STORE >> TILE_DATA_ID_SIZE))
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#define OSM_ID(x) ((x) & 0b1111111111111111111111111111111111)
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class NodeStore;
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class WayStore;
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/**
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\brief OsmMemTiles stores OSM objects in memory and provides a vector of OutputObjectf for specified tiles
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The input objects are generated by PbfReader. The output objects are sent to OsmMemTiles for storage.
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This class provides a consistent interface for Lua scripts to access.
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*/
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class OsmMemTiles : public TileDataSource {
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public:
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OsmMemTiles(
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size_t threadNum,
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uint indexZoom,
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bool includeID,
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const NodeStore& nodeStore,
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const WayStore& wayStore
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);
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std::string name() const override { return "osm"; }
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Geometry buildWayGeometry(
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const OutputGeometryType geomType,
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const NodeID objectID,
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const TileBbox &bbox
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) override;
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LatpLon buildNodeGeometry(NodeID const objectID, const TileBbox &bbox) const override;
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void Clear();
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private:
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void populateLinestring(Linestring& ls, NodeID objectID) const;
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Linestring& getOrBuildLinestring(NodeID objectID) const;
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void populateMultiPolygon(MultiPolygon& dst, NodeID objectID) override;
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const NodeStore& nodeStore;
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const WayStore& wayStore;
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};
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#endif //_OSM_MEM_TILES
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