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snapcast/server/streamreader/meta_stream.cpp
2024-04-04 19:02:45 +02:00

310 lines
9.4 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2014-2024 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
// prototype/interface header file
#include "meta_stream.hpp"
// local headers
#include "common/aixlog.hpp"
#include "common/snap_exception.hpp"
#include "common/utils/string_utils.hpp"
using namespace std;
namespace streamreader
{
static constexpr auto LOG_TAG = "MetaStream";
// static constexpr auto kResyncTolerance = 50ms;
MetaStream::MetaStream(PcmStream::Listener* pcmListener, const std::vector<std::shared_ptr<PcmStream>>& streams, boost::asio::io_context& ioc,
const ServerSettings& server_settings, const StreamUri& uri)
: PcmStream(pcmListener, ioc, server_settings, uri), first_read_(true)
{
auto path_components = utils::string::split(uri.path, '/');
for (const auto& component : path_components)
{
if (component.empty())
continue;
bool found = false;
for (const auto& stream : streams)
{
if (stream->getName() == component)
{
streams_.push_back(stream);
stream->addListener(this);
found = true;
break;
}
}
if (!found)
throw SnapException("Unknown stream: \"" + component + "\"");
}
if (streams_.empty())
throw SnapException("Meta stream '" + getName() + "' must contain at least one stream");
active_stream_ = streams_.front();
resampler_ = make_unique<Resampler>(active_stream_->getSampleFormat(), sampleFormat_);
}
MetaStream::~MetaStream()
{
stop();
}
void MetaStream::start()
{
LOG(DEBUG, LOG_TAG) << "Start, sampleformat: " << sampleFormat_.toString() << "\n";
PcmStream::start();
}
void MetaStream::stop()
{
active_ = false;
}
void MetaStream::onPropertiesChanged(const PcmStream* pcmStream, const Properties& properties)
{
LOG(DEBUG, LOG_TAG) << "onPropertiesChanged: " << pcmStream->getName() << "\n";
// std::lock_guard<std::recursive_mutex> lock(mutex_);
if (pcmStream != active_stream_.get())
return;
setProperties(properties);
}
void MetaStream::onStateChanged(const PcmStream* pcmStream, ReaderState state)
{
LOG(DEBUG, LOG_TAG) << "onStateChanged: " << pcmStream->getName() << ", state: " << state << "\n";
std::lock_guard<std::recursive_mutex> lock(active_mutex_);
// Should a pause keep the stream active? E.g. Spotify can only pause, so it would never get inactive
// if (active_stream_->getProperties().playback_status == PlaybackStatus::kPaused)
// return;
auto switch_stream = [this](std::shared_ptr<PcmStream> new_stream)
{
if (new_stream == active_stream_)
return;
LOG(INFO, LOG_TAG) << "Stream: " << name_ << ", switching active stream: " << (active_stream_ ? active_stream_->getName() : "<null>") << " => "
<< new_stream->getName() << "\n";
active_stream_ = new_stream;
setProperties(active_stream_->getProperties());
resampler_ = make_unique<Resampler>(active_stream_->getSampleFormat(), sampleFormat_);
};
for (const auto& stream : streams_)
{
if (stream->getState() == ReaderState::kPlaying)
{
if (state_ != ReaderState::kPlaying) // || (active_stream_ != stream))
first_read_ = true;
if (active_stream_ != stream)
{
switch_stream(stream);
}
setState(ReaderState::kPlaying);
return;
}
}
switch_stream(streams_.front());
setState(ReaderState::kIdle);
}
void MetaStream::onChunkRead(const PcmStream* pcmStream, const msg::PcmChunk& chunk)
{
// LOG(TRACE, LOG_TAG) << "onChunkRead: " << pcmStream->getName() << ", duration: " << chunk.durationMs() << "\n";
// std::lock_guard<std::recursive_mutex> lock(mutex_);
std::lock_guard<std::recursive_mutex> lock(active_mutex_);
if (pcmStream != active_stream_.get())
return;
// active_stream_->sampleFormat_
// sampleFormat_
if (first_read_)
{
first_read_ = false;
LOG(INFO, LOG_TAG) << "first read, updating timestamp\n";
tvEncodedChunk_ = std::chrono::steady_clock::now() - chunk.duration<std::chrono::nanoseconds>();
next_tick_ = std::chrono::steady_clock::now();
}
next_tick_ += chunk.duration<std::chrono::nanoseconds>();
auto currentTick = std::chrono::steady_clock::now();
auto next_read = next_tick_ - currentTick;
// Read took longer, wait for the buffer to fill up
if (next_read < 0ms)
{
// if (next_read >= -kResyncTolerance)
// {
// LOG(INFO, LOG_TAG) << "next read < 0 (" << getName() << "): " << std::chrono::duration_cast<std::chrono::microseconds>(next_read).count() / 1000.
// << " ms\n";
// }
// else
// {
resync(-next_read);
first_read_ = true;
// }
}
if (resampler_ && resampler_->resamplingNeeded())
{
auto resampled_chunk = resampler_->resample(chunk);
if (resampled_chunk)
chunkRead(*resampled_chunk);
}
else
chunkRead(chunk);
}
void MetaStream::onChunkEncoded(const PcmStream* pcmStream, std::shared_ptr<msg::PcmChunk> chunk, double duration)
{
std::ignore = pcmStream;
std::ignore = chunk;
std::ignore = duration;
// LOG(TRACE, LOG_TAG) << "onChunkEncoded: " << pcmStream->getName() << ", duration: " << duration << "\n";
// chunkEncoded(*encoder_, chunk, duration);
}
void MetaStream::onResync(const PcmStream* pcmStream, double ms)
{
LOG(DEBUG, LOG_TAG) << "onResync: " << pcmStream->getName() << ", duration: " << ms << " ms\n";
// std::lock_guard<std::recursive_mutex> lock(mutex_);
if (pcmStream != active_stream_.get())
return;
resync(std::chrono::nanoseconds(static_cast<int64_t>(ms * 1000000)));
}
// Setter for properties
void MetaStream::setShuffle(bool shuffle, ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->setShuffle(shuffle, std::move(handler));
}
void MetaStream::setLoopStatus(LoopStatus status, ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->setLoopStatus(status, std::move(handler));
}
void MetaStream::setVolume(uint16_t volume, ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->setVolume(volume, std::move(handler));
}
void MetaStream::setMute(bool mute, ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->setMute(mute, std::move(handler));
}
void MetaStream::setRate(float rate, ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->setRate(rate, std::move(handler));
}
// Control commands
void MetaStream::setPosition(std::chrono::milliseconds position, ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->setPosition(position, std::move(handler));
}
void MetaStream::seek(std::chrono::milliseconds offset, ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->seek(offset, std::move(handler));
}
void MetaStream::next(ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->next(std::move(handler));
}
void MetaStream::previous(ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->previous(std::move(handler));
}
void MetaStream::pause(ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->pause(std::move(handler));
}
void MetaStream::playPause(ResultHandler handler)
{
LOG(DEBUG, LOG_TAG) << "PlayPause\n";
std::lock_guard<std::recursive_mutex> lock(mutex_);
if (active_stream_->getState() == ReaderState::kIdle)
play(handler);
else
active_stream_->playPause(std::move(handler));
}
void MetaStream::stop(ResultHandler handler)
{
std::lock_guard<std::recursive_mutex> lock(mutex_);
active_stream_->stop(std::move(handler));
}
void MetaStream::play(ResultHandler handler)
{
LOG(DEBUG, LOG_TAG) << "Play\n";
std::lock_guard<std::recursive_mutex> lock(mutex_);
if ((active_stream_->getProperties().can_play) && (active_stream_->getProperties().playback_status != PlaybackStatus::kPlaying))
return active_stream_->play(std::move(handler));
for (const auto& stream : streams_)
{
if ((stream->getState() == ReaderState::kIdle) && (stream->getProperties().can_play))
{
return stream->play(std::move(handler));
}
}
// call play on the active stream to get the handler called
active_stream_->play(std::move(handler));
}
} // namespace streamreader