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mapnik/include/mapnik/agg_renderer.hpp
Mathis Logemann e7c3d04309 format dir include and src
format all files

Revert "format all files"

This reverts commit 95d5812e49e7f916b68e786596f5a8eb5bcac414.

Revert "format some files"

This reverts commit ed3c8762d4d828b2b28e7b18809fc33f4f8ccaf5.

format all files

fix formatting in dir include

fix formatting of debug macro
2022-01-27 00:12:08 +01:00

203 lines
7.5 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2021 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#ifndef MAPNIK_AGG_RENDERER_HPP
#define MAPNIK_AGG_RENDERER_HPP
// mapnik
#include <mapnik/config.hpp> // for MAPNIK_DECL
#include <mapnik/feature_style_processor.hpp>
#include <mapnik/util/noncopyable.hpp> // for noncopyable
#include <mapnik/rule.hpp> // for rule, symbolizers
#include <mapnik/geometry/box2d.hpp> // for box2d
#include <mapnik/view_transform.hpp> // for view_transform
#include <mapnik/image_compositing.hpp> // for composite_mode_e
#include <mapnik/pixel_position.hpp>
#include <mapnik/request.hpp>
#include <mapnik/symbolizer_enumerations.hpp>
#include <mapnik/renderer_common.hpp>
#include <mapnik/image_util.hpp>
// stl
#include <memory>
#include <stack>
// fwd declaration to avoid dependence on agg headers
namespace agg {
struct trans_affine;
}
// fwd declarations to speed up compile
namespace mapnik {
class Map;
class feature_impl;
class feature_type_style;
class label_collision_detector4;
class layer;
class color;
struct marker;
class proj_transform;
struct rasterizer;
struct rgba8_t;
template<typename T>
class image;
} // namespace mapnik
namespace mapnik {
template<typename T>
class buffer_stack
{
public:
buffer_stack(std::size_t width, std::size_t height)
: width_(width)
, height_(height)
, buffers_()
, position_(buffers_.begin())
{}
T& push()
{
if (position_ == buffers_.begin())
{
buffers_.emplace_front(width_, height_);
position_ = buffers_.begin();
}
else
{
--position_;
mapnik::fill(*position_, 0); // fill with transparent colour
}
return *position_;
}
bool in_range() const { return (position_ != buffers_.end()); }
void pop()
{
// ^ ensure irator is not out-of-range
// prior calling this method
++position_;
}
T& top() const { return *position_; }
private:
const std::size_t width_;
const std::size_t height_;
std::deque<T> buffers_;
typename std::deque<T>::iterator position_;
};
template<typename T0, typename T1 = label_collision_detector4>
class MAPNIK_DECL agg_renderer : public feature_style_processor<agg_renderer<T0>>,
private util::noncopyable
{
public:
using buffer_type = T0;
using processor_impl_type = agg_renderer<T0>;
using detector_type = T1;
// create with default, empty placement detector
agg_renderer(Map const& m,
buffer_type& pixmap,
double scale_factor = 1.0,
unsigned offset_x = 0,
unsigned offset_y = 0);
// create with external placement detector, possibly non-empty
agg_renderer(Map const& m,
buffer_type& pixmap,
std::shared_ptr<detector_type> detector,
double scale_factor = 1.0,
unsigned offset_x = 0,
unsigned offset_y = 0);
// pass in mapnik::request object to provide the mutable things per render
agg_renderer(Map const& m,
request const& req,
attributes const& vars,
buffer_type& pixmap,
double scale_factor = 1.0,
unsigned offset_x = 0,
unsigned offset_y = 0);
~agg_renderer();
void start_map_processing(Map const& map);
void end_map_processing(Map const& map);
void start_layer_processing(layer const& lay, box2d<double> const& query_extent);
void end_layer_processing(layer const& lay);
void start_style_processing(feature_type_style const& st);
void end_style_processing(feature_type_style const& st);
void render_marker(pixel_position const& pos,
marker const& marker,
agg::trans_affine const& tr,
double opacity,
composite_mode_e comp_op);
void process(point_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(line_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(line_pattern_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(polygon_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(polygon_pattern_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(raster_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(shield_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(text_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(building_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(markers_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(group_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
void process(debug_symbolizer const& sym, feature_impl& feature, proj_transform const& prj_trans);
void process(dot_symbolizer const& sym, mapnik::feature_impl& feature, proj_transform const& prj_trans);
inline bool process(rule::symbolizers const&, mapnik::feature_impl&, proj_transform const&)
{
// agg renderer doesn't support processing of multiple symbolizers.
return false;
}
void painted(bool painted);
bool painted();
inline eAttributeCollectionPolicy attribute_collection_policy() const { return DEFAULT; }
inline double scale_factor() const { return common_.scale_factor_; }
inline attributes const& variables() const { return common_.vars_; }
protected:
template<typename R>
void debug_draw_box(R& buf, box2d<double> const& extent, double x, double y, double angle = 0.0);
void debug_draw_box(box2d<double> const& extent, double x, double y, double angle = 0.0);
void draw_geo_extent(box2d<double> const& extent, mapnik::color const& color);
private:
std::stack<std::reference_wrapper<buffer_type>> buffers_;
buffer_stack<buffer_type> internal_buffers_;
std::unique_ptr<buffer_type> inflated_buffer_;
const std::unique_ptr<rasterizer> ras_ptr;
gamma_method_enum gamma_method_;
double gamma_;
renderer_common common_;
void setup(Map const& m, buffer_type& pixmap);
};
extern template class MAPNIK_DECL agg_renderer<image<rgba8_t>>;
} // namespace mapnik
#endif // MAPNIK_AGG_RENDERER_HPP