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229 lines
6.6 KiB
Go
229 lines
6.6 KiB
Go
package sys
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import (
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"errors"
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"fmt"
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"io"
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"net"
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"time"
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experimentalsys "github.com/tetratelabs/wazero/experimental/sys"
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"github.com/tetratelabs/wazero/internal/platform"
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"github.com/tetratelabs/wazero/sys"
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)
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// Context holds module-scoped system resources currently only supported by
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// built-in host functions.
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type Context struct {
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args, environ [][]byte
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argsSize, environSize uint32
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walltime sys.Walltime
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walltimeResolution sys.ClockResolution
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nanotime sys.Nanotime
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nanotimeResolution sys.ClockResolution
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nanosleep sys.Nanosleep
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osyield sys.Osyield
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randSource io.Reader
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fsc FSContext
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}
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// Args is like os.Args and defaults to nil.
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//
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// Note: The count will never be more than math.MaxUint32.
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// See wazero.ModuleConfig WithArgs
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func (c *Context) Args() [][]byte {
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return c.args
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}
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// ArgsSize is the size to encode Args as Null-terminated strings.
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//
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// Note: To get the size without null-terminators, subtract the length of Args from this value.
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// See wazero.ModuleConfig WithArgs
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// See https://en.wikipedia.org/wiki/Null-terminated_string
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func (c *Context) ArgsSize() uint32 {
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return c.argsSize
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}
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// Environ are "key=value" entries like os.Environ and default to nil.
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//
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// Note: The count will never be more than math.MaxUint32.
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// See wazero.ModuleConfig WithEnv
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func (c *Context) Environ() [][]byte {
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return c.environ
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}
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// EnvironSize is the size to encode Environ as Null-terminated strings.
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//
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// Note: To get the size without null-terminators, subtract the length of Environ from this value.
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// See wazero.ModuleConfig WithEnv
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// See https://en.wikipedia.org/wiki/Null-terminated_string
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func (c *Context) EnvironSize() uint32 {
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return c.environSize
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}
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// Walltime implements platform.Walltime.
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func (c *Context) Walltime() (sec int64, nsec int32) {
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return c.walltime()
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}
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// WalltimeNanos returns platform.Walltime as epoch nanoseconds.
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func (c *Context) WalltimeNanos() int64 {
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sec, nsec := c.Walltime()
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return (sec * time.Second.Nanoseconds()) + int64(nsec)
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}
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// WalltimeResolution returns resolution of Walltime.
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func (c *Context) WalltimeResolution() sys.ClockResolution {
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return c.walltimeResolution
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}
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// Nanotime implements sys.Nanotime.
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func (c *Context) Nanotime() int64 {
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return c.nanotime()
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}
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// NanotimeResolution returns resolution of Nanotime.
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func (c *Context) NanotimeResolution() sys.ClockResolution {
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return c.nanotimeResolution
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}
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// Nanosleep implements sys.Nanosleep.
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func (c *Context) Nanosleep(ns int64) {
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c.nanosleep(ns)
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}
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// Osyield implements sys.Osyield.
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func (c *Context) Osyield() {
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c.osyield()
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}
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// FS returns the possibly empty (UnimplementedFS) file system context.
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func (c *Context) FS() *FSContext {
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return &c.fsc
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}
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// RandSource is a source of random bytes and defaults to a deterministic source.
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// see wazero.ModuleConfig WithRandSource
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func (c *Context) RandSource() io.Reader {
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return c.randSource
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}
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// DefaultContext returns Context with no values set except a possible nil
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// sys.FS.
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//
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// Note: This is only used for testing.
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func DefaultContext(fs experimentalsys.FS) *Context {
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if sysCtx, err := NewContext(0, nil, nil, nil, nil, nil, nil, nil, 0, nil, 0, nil, nil, []experimentalsys.FS{fs}, []string{""}, nil); err != nil {
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panic(fmt.Errorf("BUG: DefaultContext should never error: %w", err))
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} else {
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return sysCtx
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}
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}
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// NewContext is a factory function which helps avoid needing to know defaults or exporting all fields.
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// Note: max is exposed for testing. max is only used for env/args validation.
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func NewContext(
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max uint32,
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args, environ [][]byte,
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stdin io.Reader,
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stdout, stderr io.Writer,
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randSource io.Reader,
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walltime sys.Walltime,
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walltimeResolution sys.ClockResolution,
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nanotime sys.Nanotime,
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nanotimeResolution sys.ClockResolution,
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nanosleep sys.Nanosleep,
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osyield sys.Osyield,
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fs []experimentalsys.FS, guestPaths []string,
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tcpListeners []*net.TCPListener,
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) (sysCtx *Context, err error) {
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sysCtx = &Context{args: args, environ: environ}
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if sysCtx.argsSize, err = nullTerminatedByteCount(max, args); err != nil {
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return nil, fmt.Errorf("args invalid: %w", err)
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}
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if sysCtx.environSize, err = nullTerminatedByteCount(max, environ); err != nil {
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return nil, fmt.Errorf("environ invalid: %w", err)
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}
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if randSource == nil {
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sysCtx.randSource = platform.NewFakeRandSource()
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} else {
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sysCtx.randSource = randSource
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}
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if walltime != nil {
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if clockResolutionInvalid(walltimeResolution) {
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return nil, fmt.Errorf("invalid Walltime resolution: %d", walltimeResolution)
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}
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sysCtx.walltime = walltime
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sysCtx.walltimeResolution = walltimeResolution
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} else {
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sysCtx.walltime = platform.NewFakeWalltime()
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sysCtx.walltimeResolution = sys.ClockResolution(time.Microsecond.Nanoseconds())
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}
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if nanotime != nil {
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if clockResolutionInvalid(nanotimeResolution) {
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return nil, fmt.Errorf("invalid Nanotime resolution: %d", nanotimeResolution)
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}
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sysCtx.nanotime = nanotime
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sysCtx.nanotimeResolution = nanotimeResolution
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} else {
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sysCtx.nanotime = platform.NewFakeNanotime()
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sysCtx.nanotimeResolution = sys.ClockResolution(time.Nanosecond)
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}
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if nanosleep != nil {
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sysCtx.nanosleep = nanosleep
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} else {
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sysCtx.nanosleep = platform.FakeNanosleep
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}
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if osyield != nil {
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sysCtx.osyield = osyield
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} else {
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sysCtx.osyield = platform.FakeOsyield
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}
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err = sysCtx.InitFSContext(stdin, stdout, stderr, fs, guestPaths, tcpListeners)
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return
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}
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// clockResolutionInvalid returns true if the value stored isn't reasonable.
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func clockResolutionInvalid(resolution sys.ClockResolution) bool {
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return resolution < 1 || resolution > sys.ClockResolution(time.Hour.Nanoseconds())
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}
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// nullTerminatedByteCount ensures the count or Nul-terminated length of the elements doesn't exceed max, and that no
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// element includes the nul character.
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func nullTerminatedByteCount(max uint32, elements [][]byte) (uint32, error) {
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count := uint32(len(elements))
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if count > max {
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return 0, errors.New("exceeds maximum count")
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}
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// The buffer size is the total size including null terminators. The null terminator count == value count, sum
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// count with each value length. This works because in Go, the length of a string is the same as its byte count.
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bufSize, maxSize := uint64(count), uint64(max) // uint64 to allow summing without overflow
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for _, e := range elements {
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// As this is null-terminated, We have to validate there are no null characters in the string.
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for _, c := range e {
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if c == 0 {
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return 0, errors.New("contains NUL character")
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}
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}
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nextSize := bufSize + uint64(len(e))
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if nextSize > maxSize {
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return 0, errors.New("exceeds maximum size")
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}
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bufSize = nextSize
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}
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return uint32(bufSize), nil
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}
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